RPGツクールVX
RPG Maker VX RPG 製作大師 VX |
|
---|---|
Developer(s) | Enterbrain |
Publisher(s) |
Enterbrain Inc.
Degica Co., Ltd. Taiwan: Degica/CoGen Media
Japan: Enterbrain (VX, VX demo) Kadokawa Games (VX+Samurai art pack, Samurai art pack) |
Series | RPG Maker series |
Engine | Ruby Game Scripting System 2 |
Platform(s) | Windows 2000, Windows XP, Windows Vista, Windows 7 |
Release |
Japan: 2007-12-11 (demo)
2007-12-27 (retail) Taiwan: 2011-08-10
2011-5-26 (Samurai art pack, with Samurai art pack)[1] Worldwide: 2008-02-29 2010-06-18 (Degica release)[2] 2011-05-26 (Samurai art pack)[3] |
Genre(s) | Game creation software |
Mode(s) | Single player |
- Rpg Maker Vx Ace Games
- Rpg Maker Vx Ace Games On Steam
- Rpg Maker Vx Ace Games
- Rpg Maker Vx Free
- Rpg Maker Vx Games List
We all have our petty personal crusades to fight. Mine is the endless battle in defence of RPG Maker, accused by many of being a bad engine only used by lazy developers. RPG Maker games tend to. RPG MAKER VX Ace Runtime Package Ver. 1.00 End User License Agreement What is RPG MAKER VX Ace Runtime Package? RPG MAKER VX Ace Runtime Package (RTP) is a collection of materials. It contains graphic, music (.ogg) and dll files which you can use when creating your own games with RPG MAKER VX Ace. RPG Maker VX; RPG Maker XP; IG Maker; Free Programs. RPG Maker VX Ace Lite; Additional. Sample Games; Other Materials; Run Time Packages. Make your own Role.
RPG Maker VX logo
RPGツクールVX logo (Japanese)
RPG Maker VX (RPGツクールVXRPG Tsukūru VX) is a version of PC program RPG Maker series. It has been superseded by RPG Maker VX Ace, which is an improved and enhanced version of RPG Maker VX. Both RPG Maker VX and RPG Maker VX Ace are developed by Enterbrain, following its predecessor, RPG Maker XP. RPG Maker VX follows the naming pattern present in previous RPG Maker releases by having a suffix based on the Windows versions the software was designed for (in this case, Windows Vista and Windows XP).
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1RPG Maker editions
- 1.6Features
- 3RPG Maker VX Ace
RPG Maker editions[edit]
RPG Maker VX Trial[edit]
A Japanese trial for RPG Maker VX was released on Enterbrain's Japanese VX website and was available for download.[4] It features limited and reduced features, like the inability to save games and limited database functionality. An English version of the program is also available from Enterbrain, with full functionality and a 30-day time limit.
RPG Maker VX RTP[edit]
The standard runtime package for RPG Maker VX is available for download on the Enterbrain website. This allows users to play games created with RPG Maker VX. It was developed so that games used mostly default resources and can be distributed to the public with a small file size.
RPG Maker VX history[edit]
Early Japan order included Masterpiece Note notebook.[5]
In late January 2008, Enterbrain of Japan released an update that included an extra script which improved performance. This release was called RPG Maker VX 1.01 and is available to those who own the full version of the program. The last version at the moment is 1.02.
Bonus contents[edit]
The retail version of RPG Maker VX includes following game demos, which are also available separately from the Enterbrain website:
- Dragoness Edge 2820 (by SAURASUDO)
- Invas ~ Tai Ma Roku (INVAS~退魔録) (by MENCHAN)
- Michiru Service! ~Spirit World Border Tale~ (ミチル見参! ~魔界境物語~) (by Asa son)
- Buried Book (by Yuwaka)
- Futago no kami-sama (フタゴノカミサマ)
- Rector and the Black Lion's Crest (レクトールと黒獅子の紋章) (by Shine Garden)
- Sword of Algus (by Yoshimura (Material Quest Online), mackie (First Seed Material), Shine Garden)
- Abyss Diver
They feature advanced effects such as pseudo-3D battle graphics, custom battle systems written in RGSS2 and more. Sword of Algus and Abyss Diver are not included with Japanese version of the product.
Expansions[edit]
Several optional add-ons have been released for RPG Maker VX. These are most commonly resource or graphical add-ons, though not always.
Thus far, the following add-ons have been released as purchases from the official RPG Maker website:[6]
Rpg Maker Vx Ace Games
- Materials for VX: SAMURAI - 侍 (ツクールシリーズ素材集 和): It is an official art pack for the RPG Maker VX series. Japanese retail version also includes Chouichirou Kenpuuden (長一郎剣風伝) demo.
- Chibi Chara Tsukuru (ちびキャラツクール) character graphic generator was released on 2008-03-14 as freeware.
- High Fantasy Resource Pack: An official resource pack containing resources designed for creating Western style RPGs, with realistically proportioned characters and tiles instead of anime or chibi style graphics. It is only available from the English language site and has not been released in Japan.
- RPG Maker 3 Music Pack: A set of BGM tracks taken from RPG Maker 3 and remastered for use in the PC edition.
- Modern tileset add-on: this add-on contains tilesets intended for creating modern or science-fiction environments. It only contains tilesets and does not have any other types of resources. A modern shop expansion was later released for it containing additional tilesets for creating modern interiors and shops.
- Arabian Nights tileset add-on: this is a pack containing Middle Eastern themed tilesets for creating games that take place in an Arabian setting. Like the Modern tileset add-on, it does not contain resources other than tilesets, though 4 Arabian themed BGM tracks are included in the pack.
Features[edit]
Many of the features included in previous versions of RPG Makers made a return, though other features (such as the use of map fogs and tilesets of infinite size) that were present in RPG Maker XP were removed.
Mapping System[edit]
A screenshot of a user-created map.
The mapping system in RPG Maker VX differs greatly from the one used in RPG Maker XP. Instead of assigning tile sets to each map, there are nine global tile sets which can be used indiscriminately. The layer system used in previous releases has also changed, as RPG Maker VX only has two 'usable' layers; one layer for Tile set A1 to A5 (which contains tiles for floors, walls, etc.) and another for tile sets B to E. Tilemap class in RGSS supports three layers, but two of them are used for combining tilesets from A1 and A2, in order to produce the autotile mapping system. Any tile from tile sets B to E always go above any tile from tile set A1-A5. It is possible, however, to create another layer of sorts assigning tile set graphics to events.
For users to import their own tiles, RPG Maker VX provides a blank, 512x512 tile set (a total of 256 possible tiles) which is by default tile set E. The size of this tile set cannot be changed, unlike in RPG Maker XP, where users could import any number of tile sets which could be of any size.
Generally, the tilesets tended to be more general than RMXP, since no tilesets are used aside from global ones; however, this prevents greater and more specialized usage of tiles. There are also fewer tiles than XP.
Character and Object Tiles[edit]
Tiles used for characters and objects in the native RMVX tilesets are 'square-sized' with deformed profiles (similar to those found in Final Fantasy IV) rather than the height-proportional figures found in previous RPG Maker versions (or Final Fantasy VI). Designers who prefer the more realistic look of 'tall' characters may readily make use of RMXP character and object tiles for this purpose. Tiles from RM2K, however, are essentially unusable because of their much-lower graphical resolution.
Text System[edit]
RPG Maker VX uses a 'letter by letter' text system, as opposed to the previous version RPG Maker XP. The Windowskin graphic has been expanded to include overlay graphics, which tile automatically on top of the main Windowskin. It also and now has an image-defined color palette, where in XP users would have to use the script editor to change text colors. The faceset system seen in RPG Maker 2000 and RPG Maker 2003 can be implemented through the 'Enter Message' command. Previously, users would use a special event commands to change text options. In RPG Maker VX, however, the options have been merged to the 'Enter Message' command.
Random Dungeon Generator[edit]
Making a second appearance is the Automatic Dungeon Generator from RPG Maker 2003, which automatically generates a random dungeon map. The Automatic Dungeon Generator works by prompting the user to select wall and floor tiles, then a basic dungeon is generated based on the user's selection.
Battle System[edit]
The default battle system in RPG Maker VX is an update of the front-view battle system seen in RPG Maker 2000 ('Dragon Warrior' style), which does not allow for character graphics. However, user-made add-on scripts exist that change the battle system; side-view battles reminiscent of Final Fantasy, real time battle systems and even tactical battle systems may all be implemented by the user.
Ruby Game Scripting System 2 (RGSS2)[edit]
The script editor from RPG Maker XP was updated, and is based on the language RGSS2. Users can add custom scripts to the game or edit existing ones, and the capabilities of RGSS2 provide sufficient flexibility that programmers with enough time and knowledge can add or modify virtually any game function that suits their purposes.
Quick Event Creation[edit]
A new feature to RPG Maker VX is the 'Quick Event Creation' function. It's a tool that allows less experienced users to create events for doors, inns, and treasure chests.
Jan 16, 2015 Canon RAW Codec 1.11.0.75 is available to all software users as a free download for Windows 10 PCs but also without a hitch on Windows 7 and Windows 8. Compatibility with this RAW codec software may vary, but will generally run fine under Microsoft Windows 10, Windows 8, Windows 8.1, Windows 7, Windows Vista and Windows XP on either a 32-bit or 64-bit setup. This RAW codec software download is currently available as version 1.11.0.75. Compatibility may vary, but generally runs on a Microsoft Windows 10, Windows 8 or Windows 7 desktop and laptop PC. Canon RAW Codec has been tested for viruses, please refer to the tests on the 'Virus Tests' page. It is published by Canon. Sep 30, 2019 Microsoft Camera Codec for Windows 10 I am trying to get my Canon RAW Cr2 files to show in Windows Explorer. I shoot a lot of photos and this process was a quick easy visual reference to those photos when needed. Now with my current version and Canon camera my thumbnails do not show. I looked into the issue and it looks like I need a Camera. Canon RAW Codec has been discontinued as a separate download as of 2012. Today the software is available as a plug-in with the Digital Photo Professional software. Please visit the Support homepage to choose your model and access the software. Canon RAW Codec is a plugin software for Windows that enables you to import and display Canon RAW image files using a programme such as Windows Picture and Fax Viewer. Canon raw codec windows 10.
Reception[edit]
![Maker Maker](/uploads/1/2/5/0/125050354/441169228.jpg)
RPG Maker VX received a generally positive reception.[7] Cheat Code Central scored it 4 out of 5.[8] It has been praised for being much more user friendly than previous RPG Makers and for including a variety of features that otherwise had to be coded manually in previous RPG Maker installments.[9] The addition of RGSS2 has also been received favorably among users, but the battle system was criticized for having no graphical representation of the actual player characters and for being largely text-based. However, scripts to make party members appear on the battle-screen, akin to Final Fantasy titles, are easily found on the internet, which simply need to be copied and pasted. It has also been criticized for the limitations of the default tile set, which only allow for a very small number of unique-looking town areas.[10]
System requirements[edit]
Minimum | Recommended | |
---|---|---|
Operating system* | Microsoft Windows 2000 / XP / Vista | Microsoft Windows XP / Vista / 7 |
CPU | 1.0 GHz Intel Pentium IIIequivalent | 2.0 GHz Intel Pentium 4equivalent |
Memory | 256MiB RAM | at least 512MiB RAM |
Video | 1024x768 video resolution | (none specified) |
Storage | 100MB available hard disk space | 400MB available hard disk space |
Disk drive | CD-ROM (retail box version)† | (none specified) |
- 64-bit operating systems are supported in RPG Maker VX Ace but others versions of RPG Maker have not yet been confirmed to work with 64-bit operating systems.
† Retail versions of the software packaged for sale in stores come on CD-ROM, but no optical drive is required for copies purchased via download. An internet connection is required for product activation, however, whether purchased on CD-ROM or via download.
All hardware must be DirectX-compatible.
RPG Maker VX VALUE![edit]
RPGツクールVX VALUE! +ツクールシリーズ素材集 和 | |
---|---|
Developer(s) | Enterbrain |
Publisher(s) | Kadokawa Games |
Series | RPG Maker series |
Platform(s) | Windows XP |
Release | 2012-09-27 |
Genre(s) | Game creation software |
Mode(s) | Single player |
This version includes RPG Maker VX and Materials for VX: SAMURAI - 侍 art pack, but supports 64-bit operating systems. System requirements mostly follow RPG Maker VX Ace.
RPG Maker VX Ace[edit]
RPG Maker VX Ace RPGツクールVX Ace |
|
---|---|
Developer(s) | Enterbrain |
Publisher(s) | Enterbrain Inc., Degica Co., Ltd., Kadokawa Games |
Series | RPG Maker series |
Engine | Ruby Game Scripting System 3 |
Platform(s) | Windows XP, Windows Vista, Windows 7, Windows 8 |
Release |
JP: 2011-12-15
WW: 2012-03-15
WW (Steam): 2012-12-10
|
Genre(s) | Game creation software |
Mode(s) | Single player |
RPG Maker VX Ace logo
RPGツクールVX Ace logo (Japanese)
Following the release of RPG Maker VX, Enterbrain released RPG Maker VX Ace on December 15, 2011 in Japan, and March 15, 2012 worldwide. RPG Maker VX Ace is basically an enhanced version of RPG Maker VX. Some of the improvements of RPG Maker VX Ace over its predecessor are:[11]
- Introduction of RGSS3, which is an improvement over VX's RGSS2.
- Integrated character generator.
- The return of unlimited tilesets.
- Add a third layer to maps to allow for more tiles stacked on top of each other.
- The Ruby interpreter is updated to 1.9 from VX's 1.8.3 which has significant speed improvements in processor intensive tasks.
- Improved Event and Mapping Systems.
- Region ID's.
- Traits System.
- Easy Shadow control.
- Window color changer.
- Party caterpillar system.
- Character descriptions.
- A battle background generator.
- Support for Ogg Theora video playback.
Rpg Maker Vx Ace Games On Steam
Screenshot of RPG Maker VX Ace's map editor
While projects created with RPG Maker VX cannot be imported directly to RPG Maker VX Ace, VX Ace is backwards compatible with map files created in VX (by manually changing their file extension) and certain resources from its predecessor.[12]
On December 10, 2012, RPG Maker VX Ace was also released on Steam. The Steam version includes support for the Steam Workshop, allowing content creators to share their games, or resources online.
RPG Maker VX Ace was succeeded by RPG Maker MV in October 23, 2015. [13]
RPG Maker VX Ace Lite[edit]
While there is a 30-day evaluation version of RPG Maker VX Ace, Enterbrain has also released a free 'Lite' version, called RPG Maker VX Ace Lite. It is a trial version which removes the 30 day limit, however, it adds certain limitations in usage:
- A reminder window shows every time the program opens.
- No call script function.
- No script editing. While the editor can be used to view the scripts in a project, it doesn't allow saving any modifications to them.
- 10 events per map.
- 20 maps maximum.
- While it can export the games created with it, it cannot encrypt them.
- The Database management has also certain restrictions, including the inability to change the preset maximum of assets per category:
- 10 heroes.
- 10 classes.
- 126 skills.
- 16 items.
- 60 weapons.
- 60 armors.
- 30 enemies.
- 30 troops.
- 25 states.
- 110 animations.
- 10 common events.
- 4 Tilesets.
Enterbrain has also released RPG Maker VX Ace Lite Nico Nico Edition (RPGツクールVX Ace Lite ニコニコエディション) in Japan, which is a special version of RPG Maker VX Ace Lite that was distributed for Nico Nico Douga, which also has the following changes: [14]
- License to publish games at Niconico jisaku game fes site (powered by niwango, inc.) and for non-commercial use.
- Includes Nico Nico Douga icons and graphic materials.
- Movie playback feature is disabled.
This special version was only available until March 31, 2013.[15]
System requirements[edit]
Minimum | Recommended | |
---|---|---|
Operating system | Microsoft Windows XP/Vista/7/8 | |
CPU | Intel Pentium 4 2.0 GHz or faster | |
Memory | 512MiB or more RAM | |
Video | 1024x768 or better video resolution | |
Storage | 100MB available hard disk space | 500MB available hard disk space |
Internet connection is required for product activation.
Reception[edit]
RPG Maker VX Ace has received a positive reception on Steam. VX Ace holds a 94% user rating,[16] while VX Ace Lite holds a 93% user rating.[17] VX Ace has sold 486,703 units on Steam, as of November 2015.[18]
References[edit]
- ^'PCソフト『RPGツクールVX + ツクールシリーズ素材集 和』・『ツクールシリーズ素材集 和』を発売致しました。'.
- ^'RPG Maker VX, RPG Maker XP and IG Maker for Sale!'.
- ^'RPG Maker Materials for VX: SAMURAI Add-on is Released!'.
- ^Revolution, RPG RPG. 'RPG Maker VX Trial Released'. Rydin. Retrieved 20 October 2011.
- ^Enterbrain Japan page (dated 2009-01-31)
- ^RPG Maker Web add-on store
- ^http://www.metacritic.com/game/pc/rpg-maker-vx
- ^http://cheatcc.com/pc/rev/rpgmakervxreview2.html
- ^RPG Maker VX PC Hands-On Preview @ Gaming Target
- ^RPG Maker VX Review - Gamers Corner
- ^Program Comparisons | RPG Maker Web
- ^Open RPG maker VX games in ACE Topic :: rpgmaker.net
- ^'RPG Maker MV To Release On October 23'. Siliconera. 2015-10-01. Retrieved 2016-05-21.
- ^無償の「RPGツクールVX Ace Lite ニコニコエディション」が期間限定で公開 - 音声素材集『「RPGツクール 音素材集 Vol.00」お試しパック』も無償公開
- ^http://blog.nicovideo.jp/niconews/ni037696.html
- ^http://store.steampowered.com/app/220700/
- ^http://store.steampowered.com/app/224280/
- ^http://steamspy.com/app/220700
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=RPG_Maker_VX&oldid=907218752'
- LevelSkip»
Most of us have probably imagined or dreamed of someday creating a video game. However, many of us lack the resources, time, motivation, and most importantly, we don’t understand computer codes and programming. Still, that obstacle shouldn't make aspiring game creators lose hope. The good news is, you don't need to read a thick book entitled 'Computer Programming for Noobs.' Apparently, one excellent type of software out there solves this problem and makes RPG creation easy for beginners. It's called 'RPG Maker.'
RPG Maker
RPG Maker is a powerful tool in game development—especially for aspiring game developers and individuals who are not tech savvy or programming-oriented. The software's variety of features make it easy to use. It breaks game creation down step-by-step. RPG Maker walks users through the tasks of designing the story setting, creating events without any prior knowledge of programming, and utilizing the database to manage the game’s data and control aspects such as actors, enemies, items, etc.
Game Development
In order to make a simple game using RPG Maker there are five primary steps users need to complete to successfully create a functional game.
1. Write the Story Plot and the Character Script
A game starts with initial planning. As such, you must have an idea of the type of game you want to create; particularly with regard to the story's plot.
You must write up an initial draft of the game's story. This includes the most important elements, characters, and events within the game. Though a concrete character profile (e.g. the name, race, age, and other information about a character) and setting are not necessary to have planned at this stage in the game creation process, it is recommended to establish these significant elements in your story plot sooner rather than later. Generally, the plot merely describes how the characters’ actions may influence the flow of the events.
Character Crafting Tips
You may use a flow chart to clearly manage the sequence of events. As for games with more than one ending, this method can certainly be useful.
As for the character script, this requires a lot of time and effort since the overall data of the game will be dependent on the characters' journeys. A completed script will include the characters’ conversations or dialogues, a detailed sequence of events, scenes, and the sound effects for every event.
If you have not planned the characters' profiles and the setting, you will not be able to progress with making your game because these aspects are required before moving forward.
Script-Writing Tips
For convenience, focus on the character’s dialogue and actions before adding the sound effects of the story. I recommend highlighting the dialogue, actions, and sound effects in different colors to avoid confusion.
To avoid any pointless stops in your game's development, it is also crucial that both the character script and the story plot undergo proofreading and editing. If you do not want to take on the tedious task, it is advisable that you let your trusted friends and acquaintances read and evaluate your plot and script.
2. Gather Your Resources
Once you’ve got your story flow done, you should begin gathering resources.
Since the internet provides most of the necessary materials, this a simple task, but it requires some time and effort. Try to solely download high quality content from your preferred sites.
- For the pictures, you can use Google Images since it is the most simple and unproblematic resource to use.
- For audio, on the other hand, you can visit several sites by simply searching specifically for your music of choice.
- As for your character or actor graphics, you can use RPG Maker’s Character Generator, wherein you can make a character of your own design. This feature only comes with the VX Ace and MV versions of the RPG Maker. If your RPG Maker version does not currently have the Character Generator, try searching 'RPG Maker Character Designs' and you should get a few images to inspire you.
- For the tile sets, you can either manually download each picture from different websites or download/buy a resource pack. The resource pack itself is filled with tile sets, background music, sound effects, etc. based on the pack’s theme.
- On the other hand, the scripts and a set of programmer’s code that helps you customize your game's details can be beneficial to use during the development process. The scripts could be copied and pasted to the materials section under the script editor in RPG Maker. Find some functional and handy scripts that could be used in your game and download them.
Any materials you have gathered that are not entirely your intellectual or creative property should be acknowledged in the credits in your game to avoid any copyright issues. List specific references citing the original sources of your games' content.
In the sidebar, to the right of Google Chrome, click Eject.Install Chrome on LinuxUse the same software that installs programs on your computer to install Chrome. Windows update installer latest version. Open Finder. To open the package, click OK. You'll be asked to enter the administrator account password.
3. Create the Maps and Set Events
Rpg Maker Vx Ace Games
Now that we have our plot planned and resources gathered, we will start laying out the setting of our game.
First, set your default tile set, if any, on the database after you’ve imported it using the resource manager. Using map mode, try to make your desired map of your game. Make a map based on your story plot for easy management and try to construct the bonus or extra areas later after you’ve finished constructing the significant ones.
Once you’ve set all the maps, move on to the event mode. First, try to connect all the maps together through 'transfer for fields' or 'door for interior' under 'quick event creation.' Then, follow how the story plot goes. You can use variables, switches, self-switches, etc. to carefully manage autorun or parallel process events. Finally, add the extra characters, enemy, or neutral on the map (particularly in villages or other populated places.)
Rpg Maker Vx Free
Testing the game after inputing every major story event is recommended to avoid any mistakes and confusion, especially with regard to handling self-switches, switches, and variables.
4. Implement Other Data
Now that you’ve set your story plot data into the RPG Maker game, the next step in the game creation process will be changing the general visual design and layout of your game.
Modifying the design and layout includes replacing the title screen, game over screen, the window, the background music, and anything else that you previously have not altered. You can use your gathered resources and alter those resources using editing applications such as Photoshop. Furthermore, scripts will also be useful in improving your game’s animation. Make sure to change the font depending on your game’s theme.
5. Test and Play
Finally, it’s time for you to test your game! Make sure to note every bug you’ve encountered and change it after every test. It would also be better if other reliable people could test the game to give you some opinions on correcting and enhancing the game's functionality and design.
After you’ve finally revised the faults within, export the game. If you’re using a non-default font, make sure to include it in the game’s package.
Rpg Maker Vx Games List
Conclusion
Making a game is a not an easy task. Making the storyline, gathering the required resources, and making it all function requires a lot of determination, time, and effort. The game you're making might not be the best and it may not end up being well-known, but the best games released are the ones that come from continuous edits and heavy collaboration, so don't lose hope. Keep trying, practicing, and enjoying your time spent creating games!
You can download RPG Maker with a selection of different versions on its official website.
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